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	<title>Falcon Player (FPP) - Revision history</title>
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	<updated>2026-09-22T09:46:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.diychristmas.org/wiki/index.php?title=Falcon_Player_(FPP)&amp;diff=3731&amp;oldid=prev</id>
		<title>ErnieHorning: Created Falcon Player (FPP) page describing its role as a dedicated show player, supported hardware and protocols, integration with xLights, scheduling capabilities, and common Christmas lighting applications.</title>
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		<updated>2026-07-25T16:58:03Z</updated>

		<summary type="html">&lt;p&gt;Created Falcon Player (FPP) page describing its role as a dedicated show player, supported hardware and protocols, integration with xLights, scheduling capabilities, and common Christmas lighting applications.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Falcon Player (FPP) =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Falcon Player (FPP)&amp;#039;&amp;#039;&amp;#039; is free, open-source software that plays animated lighting sequences without requiring a dedicated computer during a show.&lt;br /&gt;
&lt;br /&gt;
FPP runs on small single-board computers, such as the Raspberry Pi, as well as specialized hardware designed for Christmas lighting. It reads exported sequence files and transmits lighting data to controllers using industry-standard protocols.&lt;br /&gt;
&lt;br /&gt;
FPP is widely used in both residential and commercial animated lighting displays.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
Falcon Player provides tools for:&lt;br /&gt;
&lt;br /&gt;
* Playing scheduled lighting shows&lt;br /&gt;
* Synchronizing music and lighting&lt;br /&gt;
* Scheduling playlists&lt;br /&gt;
* Remote management through a web browser&lt;br /&gt;
* Multi-player synchronization&lt;br /&gt;
* Controller testing&lt;br /&gt;
&lt;br /&gt;
Because the show is stored locally, a full-time sequencing computer is not required during playback.&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
&lt;br /&gt;
FPP commonly runs on:&lt;br /&gt;
&lt;br /&gt;
* Raspberry Pi computers&lt;br /&gt;
* BeagleBone Black&lt;br /&gt;
* PocketBeagle&lt;br /&gt;
* Supported commercial lighting controllers with built-in FPP capability&lt;br /&gt;
&lt;br /&gt;
The hardware used depends on the size and complexity of the display.&lt;br /&gt;
&lt;br /&gt;
== Sequence Playback ==&lt;br /&gt;
&lt;br /&gt;
Lighting sequences are typically created in [[xLights]] and exported to Falcon Player.&lt;br /&gt;
&lt;br /&gt;
During playback, FPP reads the sequence files and transmits lighting data to controllers using supported communication protocols.&lt;br /&gt;
&lt;br /&gt;
== Supported Protocols ==&lt;br /&gt;
&lt;br /&gt;
Falcon Player supports numerous lighting protocols, including:&lt;br /&gt;
&lt;br /&gt;
* [[DDP]]&lt;br /&gt;
* [[E1.31]]&lt;br /&gt;
* [[DMX]]&lt;br /&gt;
* [[Renard]]&lt;br /&gt;
&lt;br /&gt;
Support varies depending on the hardware platform and configuration.&lt;br /&gt;
&lt;br /&gt;
== Advantages ==&lt;br /&gt;
&lt;br /&gt;
* Free and open source&lt;br /&gt;
* Eliminates the need for a dedicated show computer&lt;br /&gt;
* Reliable scheduled playback&lt;br /&gt;
* Supports multiple synchronized players&lt;br /&gt;
* Web-based configuration&lt;br /&gt;
* Widely supported by the Christmas lighting community&lt;br /&gt;
&lt;br /&gt;
== Typical Christmas Lighting Applications ==&lt;br /&gt;
&lt;br /&gt;
Falcon Player is commonly used to:&lt;br /&gt;
&lt;br /&gt;
* Schedule nightly lighting shows&lt;br /&gt;
* Play synchronized music and lighting&lt;br /&gt;
* Coordinate multiple controllers&lt;br /&gt;
* Synchronize multiple Raspberry Pi players across large displays&lt;br /&gt;
* Operate displays without a permanently connected computer&lt;br /&gt;
&lt;br /&gt;
== xLights and Falcon Player ==&lt;br /&gt;
&lt;br /&gt;
Although often used together, xLights and Falcon Player serve different purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! xLights&lt;br /&gt;
! Falcon Player&lt;br /&gt;
|-&lt;br /&gt;
| Creates sequences&lt;br /&gt;
| Plays sequences&lt;br /&gt;
|-&lt;br /&gt;
| Builds display models&lt;br /&gt;
| Schedules shows&lt;br /&gt;
|-&lt;br /&gt;
| Designs lighting effects&lt;br /&gt;
| Outputs controller data&lt;br /&gt;
|-&lt;br /&gt;
| Runs on a computer&lt;br /&gt;
| Typically runs on dedicated show hardware&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[xLights]]&lt;br /&gt;
* [[DDP]]&lt;br /&gt;
* [[E1.31]]&lt;br /&gt;
* [[DMX]]&lt;br /&gt;
* [[Renard]]&lt;br /&gt;
* [[Pixel Controllers]]&lt;/div&gt;</summary>
		<author><name>ErnieHorning</name></author>
	</entry>
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